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If you only got Crap Zombies unlocked, you might as well don't bother skilling it at all early on. > Mutation Chance gains Value based on your DNA Configuration. Attack should be pushed alongside, otherwise you can't kill anybody anymore at the same pace.
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> Once the first Armament Rolls out, Defense gets important REALLY FAST. A Zombie who can be outrun can't infect anybody, and If he dies after 5 Seconds he might as well not have been there. > At the Start you want to push Lifespan and Speed. If you can't turn people, you are effectively conquering the World with 4 Zombies per Level. > Infection Chance is at all Stages KING. Some Zombies can't infect, others don't even attack peole, and Research won't change their Base-Stats or Behaviour! > Boss-Level gain all external Help, so better do them sooner rather than later, as they get exponentially harder!Īll Zombie Types have Base-Stats, which are altered by Basic Research. Killing him will double the Infection Rate (The bar filling until you can eradicate a City), therefor halving the amount of levels you need to do to destroy a research facility. > BUT: Beware! Research is still done whilst waiting on the Worldmap! > Try to push every Research facility to Eradication once you got to them, but don't be afraid to do another City first to get some money before making the final Push! > You don't need to instantly start a mission, you can also just sit on the World Map and Speed up the Game (Top right corner) to generate Zombies for you. > Infecting everything a bit instead of pushing one specific City to Eradication gives you more time until the World get's harder, as Panic builds up much slower in lower Infection Rates than in Higher. The more Areas you have already infected, and the higher their respective infection level, the more you generate. > Infected Areas in the World will generate Basic Zombies for you. > Never use Basic Zombies for Inventory, as it is needed for any and all upgrades. No Shame in calling it quits and preserving some Ressources for a better Level. Especially Early on, Money is precious, don't waste 5 Items and all your Zombies because you're starting infection failed completely. You get a Bonus of 4 Random Items, ranging from some Gold to ANY kind of Zombie in up to a 3-pack you've unlocked by then. > ALWAYS try to fully clear your Levels.
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> If you just need some more time to use Items, you can close all doors to an empty room and spawn a Zombie in it. > You can open and close doors by clicking on the Yellow Icon. You get enough money by this point to use 2-3 Items per Map consistently and still make enough money for Research. > Don't be sparse with Consumables once you Encounter the First Z.I.T. No need for perfect compositions, just some Bombs, some Goo and 3-5 Zombies of any kind, so if anything goes awefully wrong, you can compensate on a momens notice. > Once you've got a first hold on the world and some money back to the Lab, you should always have a stocked Inventory.
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